This introduction points to the second issue of the Journal of Science Communication’s special series on citizen science. The first had much of interest, and this looks like an interesting one too. — CJL — Abstract: This issue forms Part II of JCOM’s collection of articles and essays exploring the field of citizen science. Here…

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This news piece overviews two games that engage citizen scientists in helping to develop quantum computing. I am partial to these projects because as a physicist, I have always been drawn in by the deep mysteries of quantum mechanics. And as a fun side note – as it turns out – for at least one of these…

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One of the joys of academic life is the opportunity to participate in summer schools – you get a group of researchers, from PhD students to experienced professors, to a nice place in the Italian countryside, and for a week the group focuses on a topic – discussing, demonstrating and trying it out. The Vespucci…

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Abstract: The rise of citizen science as a form of public participation in research has engaged many disciplines and communities. This paper uses the lens of Participatory Design to contrast two different approaches to citizen science: one that puts citizens in the service of science and another that involves them in the production of knowledge….

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This review grew out of a workshop held in 2014, but it directly addresses issues of validation which are alive in the community today, and which are of interest not only to geographic information projects but to many data analysis tasks. — CJL — Abstract: With the ubiquity of advanced web technologies and location-sensing hand…

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Abstract: Online Citizen Science platforms are good examples of socio-technical systems where technology-enabled interactions occur between scientists and the general public (volunteers). Citizen Science platforms usually host multiple Citizen Science projects, and allow volunteers to choose the ones to participate in. Recent work in the area has demonstrated a positive feedback loop between participation and…

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Though it’s the world’s top infectious killer, tuberculosis is surprisingly tricky to diagnose. Scientists think that video gamers can help them create a better diagnostic test. An online puzzle released Monday will see whether the researchers are right. Players of a Web-based game called EteRNA will try to design a sensor molecule that could potentially…

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We could have filled this month’s edition of Citizen Science Today with articles from this special edition of JCOM. Instead, follow the link below to read widely and deeply about the field. – CJL – JCOM is an open access journal on science communication. Since the world of communication and the scientific community are now…

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Abstract: Citizen science has the potential to expand the scope and scale of research in ecology and conservation, but many professional researchers remain skeptical of data produced by nonexperts. We devised an approach for producing accurate, reliable data from untrained, nonexpert volunteers. On the citizen science website www.snapshotserengeti.org, more than 28,000 volunteers classified 1.51 million images…

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Earlier this year, we introduced you to WeCureALZ – a groundbreaking new project that for the first time is set to use the power of citizen science to conduct Alzheimer’s research. Enabled by the support of the BrightFocus Foundation, the team is already preparing for the alpha testing of our first online activity – a game that will…

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