Republished from the open access peer-reviewed journal PLOS One. Abstract: Volunteers are increasingly being recruited into citizen science projects to collect observations for scientific studies. An additional goal of these projects is to engage and educate these volunteers. Thus, there are few barriers to participation resulting in volunteer observers with varying ability to complete the…

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This is a reposting of a guest post on VOLCROWE to Crowdsourcing Week submitted by Dr. Eun Young Oh, a senior research associate at the University of Portsmouth Business School. –LFF   VOLCROWE (Volunteer and Crowdsourcing Economics) is a research collaboration between the Universities of Portsmouth, Oxford, Manchester and Leeds, funded by the EPSRC and NEMODE…

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Abstract: Citizen science provides researchers means to gather or analyse large datasets. At the same time, citizen science projects offer an opportunity for non-scientists to be part of and learn from the scientific process. In the Dutch iSPEX project, a large number of citizens turned their smartphones into actual measurement devices to measure aerosols. This study examined participants’…

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Abstract: Citizen science and participatory sensing are two models of human computation in which participant privacy is a key concern. Technological safeguards are important but partial solutions; a full and accurate description of policies explaining privacy practices must also be present so volunteers can make informed decisions regarding participation. Our study surveyed the policies of…

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Abstract: Citizen science projects can collect a wealth of scientific data, but that data is only helpful if it is actually used. While previous citizen science research has mostly focused on designing effective capture interfaces and incentive mechanisms, in this paper we explore the application of HCI methods to ensure that the data itself is useful….

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Reposting from the online peer-reviewed journal First Monday. Abstract: Citizen science has seen enormous growth in recent years, in part due to the influence of the Internet, and a corresponding growth in interest. However, the few stand-out examples that have received attention from media and researchers are not representative of the diversity of the field…

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Abstract Online citizen science projects have the potential to engage thousands of participants with scientific research. A small number of projects such as Foldit use an online computer game format. Motivation to participate in Foldit was investigated in a group of 37 players using an online survey, semistructured interviews, and participant observation. Results suggest that contributing to scientific…

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 Abstract: A growing amount of scientific research is done in an open collaborative fashion, in projects sometimes referred to as “crowd science”, “citizen science”, or “networked science”. This paper seeks to gain a more systematic understanding of crowd science and to provide scholars with a conceptual framework and an agenda for future research. First, we…

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This paper, by Ramine Tinati of the University of Southampton et al, studies Eyewire‘s use of real-time chat, looking at the contributions of both chatting and non-chatting members of the community. It was published in ACM Web Science 2015, and is available as a preprint here. Citizen science is changing the process of scientific knowledge…

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This post first ran on the Zooniverse blog and describes work by Cox et al published in Computing in Science & Engineering What makes one citizen science project flourish while another flounders? Is there a foolproof recipe for success when creating a citizen science project? As part of building and helping others build projects that…

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